Author Topic: loss of color  (Read 675 times)


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loss of color
« on: January 30, 2017, 01:38:30 PM »
I captured a model using 123dcatch on my iPhone. The model has three colors. I downloaded it to Mehmixer on my Windows desktop. It looked the same and I was able to edit various features,
I downloaded to a thumb drive and imported (and opened) in a MacPro.  The model was a uniform grey with no color. All other features worked.
I have not been able to recover the colors.


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Re: loss of color
« Reply #1 on: January 31, 2017, 12:33:23 PM »
When you saved your obj file to the thumb drive: Did you save its .mtl and image file (.png or .jpg) along with it? All three files have to be in the very same directory.

Don't use some external way like "open with" from Finder/Explorer to open textured files. Instead use Import from within Meshmixer.

What's about the GPU on you MacPro?

What does the log (menu:Help/ShowApplicationLog) say about texture shaders?
Scroll down to [System Information] and the following lines...
(Be aware that there will be OpenGL errors on OSX due to its 2.1 limitation im compatibility mode but TEXTURED, TEXTURED_UNLIT, and TEXTURED_TILED should compile)
I'm just a user as you are. Being no Autodesk employee: I do not know where this road will lead to, nor do I claim to've all stuff got right.