Author Topic: Mesh Quality Drastically Reduced on Export  (Read 2428 times)

andrewdroth

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Re: Mesh Quality Drastically Reduced on Export
« Reply #15 on: December 14, 2016, 10:26:27 AM »
I just recreated the solid using the OBJ file from Recap360 rather than the OBJ from Remake.

The resulting VRML is no longer blocky.



Any ideas?