Magweb: unfortunately I didn't have time to get the pivots in for transform and soft transform. We will post a bugfix update with that, hopefully before the end of the month.
If you find the time that would be great!
Please don't forget the Wrap tool. ATM it does not move linked pivots. Maybe it is possible to make linked pivots, placed at the selected area to wrap, red-sphere handles at the tool's startup? Beside being a pivot those elements are control points and it seems logical to me to suggest them as handles for that tool. Think that would make the tool more intuitive.
It would also be great if (especially solid) MESHMIX part's creation would add existing pivots to the part and dropping such a part could be restricted to drop the part using pivot to pivot alignment. There are two kind of pivots linked or not linked. If there are two (one linked and a non-linked) pivots on the mesh to serve as a part, MM could use the non-linked pivot for snapping to a pivot linked to the target mesh (after dropping it would be great if MM could delete that non-linked pivot). For there is still the linked pivot (which is linked to the target mesh now) one could do the same operation again dropping the same part onto its previous drop result... Some kind of part stacking.
If that would be doable, maybe it's also possible to drop the part onto all or several (activated via scene browser) linked pivots (on the target) at the very same time as some kind of instances (to scale them in one go too) of the same part-object? Some interesting way to create patterns or chains of objects...