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Community => Announcements => Topic started by: RMS on August 19, 2015, 02:41:51 PM

Title: Meshmixer 2.9.2
Post by: RMS on August 19, 2015, 02:41:51 PM
We have just posted meshmixer 2.9.2. This is primarily a bugfix update, although we added a few new features. Between the fixes and updates, we got quite a few forum requests done ;)
Grab it here: http://www.meshmixer.com/download.html (http://www.meshmixer.com/download.html)

improvements:
- new Tinkerplay part libraries
- select visible now works in Ortho
- transfer colors in make solid
- obj mtllib handing improved
- ā€˜dā€™ copy in Align tool (forum request)
- non-power-of-two textures are supported
- Make Solid tool now supports baking input colors (vertex of UV-map) to output vertex colors
- max crease-angle slider improved
- Make Solid tool now exposes cell-size dimensions in addition to resolution numbers
- added mode to Create Pivot to place pivot at location of existing pivot
- selection brush can now drag-expand by crease angle and vtx-color-similarity

bugfixes:
- fixed OSX crash bugs with opening files by double-clicking
- fixed issue where drag-drop would not always ask to append/replace
- fixed brush refinement panel bug
- fixed undo/redo for vertex painting when refinement disabled
- fixed texture rendering bug in Warp tool
- fixed issues with indexed texture file formats
- fixed bug with flipping of textured stamps
- importing .mix now properly links imported pivots to imported objects
- duplicating a Mesh now properly copies local frame
- Duplicate now properly links duplicated pivots to duplicated objects (pivots must also be selected)
- improved preservation of group boundaries in Remesh

hotkeys:
- t hotkey in Create Pivot toggles link-to-target
- selection can now be expanded to disconnected same-ID groups with shift-G hotkey
- q now cycles fill type in Erase/Fill
Title: Re: Meshmixer 2.9.2
Post by: MagWeb on August 19, 2015, 04:32:57 PM

- selection brush can now drag-expand by crease angle and vtx-color-similarity


Great!
To expand selection via RMB+drag you've to set NavigationMode (>menu:File/Preferences) to "MeshMixer" (which isn't default)
Title: Re: Meshmixer 2.9.2
Post by: MagWeb on August 19, 2015, 05:51:35 PM

- ā€˜dā€™ copy in Align tool (forum request)


Hitting 'D' in Align drops a duplicate at the current Destination (= shaded solid).
Meaning for Pivot to Pivot aligning you can quickly drop duplicates of the same source.
If there are several pivots you want the same source mesh align to, you can simply run Align with the source being the active object.
LMB-click the source's pivot;
Shift-LMB-click the first destination pivot;
Hit 'd' to drop a duplicate there;
Shift-LMB-click the second destination pivot;
Hit 'd' to drop a duplicate there;
Shift-LMB-click the third destination pivot;
Hit 'd' to drop a duplicate there;
aso...
No need to hit Accept.

Pretty cool...

Title: Re: Meshmixer 2.9.2
Post by: MagWeb on August 19, 2015, 07:05:48 PM
And some small rendering issue:
It does not make much sense going into the Stamp tool with the texture shader. But if it is on here this mode shows some strange rendering.
Dragging the stamp on the surface shows the tools square sized region with group colors but if you release the mouse it is strangely textured again no matter which MeshColorMode is set.
Maybe the nice fix of no power-of-two textures doesn't work in this tool?
Title: Re: Meshmixer 2.9.2
Post by: Philo on August 20, 2015, 03:36:34 AM
Quote
- selection brush can now drag-expand by crease angle and vtx-color-similarity
Thanks RMS!
Title: Re: Meshmixer 2.9.2
Post by: nkloski on August 20, 2015, 10:50:39 PM
Great update, thanks!  I also like the new back-faces striping :)

It seems to me that if you are using the 123D App navigation mode, you can hold down the Control key and right click instead of changing your entire navigation mode.

Thanks for making a great product even better!
Title: Re: Meshmixer 2.9.2
Post by: stagwolf on August 21, 2015, 08:40:34 AM
Great work as always.  Noticed a tiny bug.  When using "Make Solid" and the "Transfer Groups" option, it still WORKS after accepting, but the preview render does not reflect the transferred groups.
Title: Re: Meshmixer 2.9.2
Post by: MagWeb on September 17, 2015, 06:03:14 PM

- Duplicate now properly links duplicated pivots to duplicated objects (pivots must also be selected)


Works fine as long as you run Duplicate via ObjectBrowser or EDIT/Duplicate.
But if one drops a duplicate via hotkey "D" while being in Transform: Lnked pivots are duplicated but NOT linked to the duplicate. Duplicated pivots stick to the transformed original object instead of the duplicate here. You may get several redundant pivots linked to the transformed object.

EDIT: Seems that resulting pivots are not redundant but offset based on the translations in ratio to the original object's local frame...